The syllabus of this basic course in “Computer Graphics” needs to be updated, with current content and technical advances – e.g., CSG, Scene Description, Camera Models, OpenGL, NURBS, texture mapping, rendering for visual realism etc. The updated material intended to be covered, is given in the following. This will help the students to acquire knowledge on several aspects of Computer Graphics. Students are expected to work on practical assignments with Opengl graphics standard.